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Class PlanterPot

Client side component for using the server FakePlantComponent. Spawns a fake plant when seeds are stored in a world object "pot".

Inheritance
System.Object
WorldObject
PlanterPot
Inherited Members
WorldObject.OverrideInitEnabled
WorldObject.OnInitialState
WorldObject.OnInitiallyEnabled
WorldObject.OnInitiallyDisabled
WorldObject.OnEnabledChanged
WorldObject.OnEnabled
WorldObject.OnDisabled
WorldObject.OverrideInitOperating
WorldObject.OnInitialOperatingState
WorldObject.OnInitiallyEnabledOperating
WorldObject.OnInitiallyDisabledOperating
WorldObject.OnOperatingChanged
WorldObject.OnEnableOperating
WorldObject.OnDisableOperating
WorldObject.OnUsingChanged
WorldObject.OnEnableUsing
WorldObject.OnDisableUsing
WorldObject.States
WorldObject.OnStateEnabledEvents
WorldObject.OnStateDisabledEvents
WorldObject.OnStateChangedEvents
WorldObject.StringStates
WorldObject.OnStringStateChanged
WorldObject.FloatStates
WorldObject.OnFloatStateChanged
WorldObject.Events
WorldObject.EventHandlers
WorldObject.hasOccupancy
WorldObject.overrideOccupancy
WorldObject.size
WorldObject.occupancyOffset
WorldObject.interactable
WorldObject.interactionBlockedUntilTime
WorldObject.CanBePickup
Namespace: Global
Assembly: cs.temp.dll.dll
Syntax
public class PlanterPot : WorldObject

Fields

PlantBlocks

Declaration
public BlockSet PlantBlocks
Field Value
Type Description
BlockSet

SpawnPoints

Declaration
public Transform[] SpawnPoints
Field Value
Type Description
Transform[]

TreeBlocks

Declaration
public BlockSet TreeBlocks
Field Value
Type Description
BlockSet
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