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Class RelatedFeatureAttribute

Used to highlight that the class/member is dependant on one of the features and hide/show it from client

Inheritance
System.Object
RelatedFeatureAttribute
Namespace: Eco.Core.Controller
Assembly: Eco.Core.dll
Syntax
public class RelatedFeatureAttribute : Attribute
Remarks

Note: Name of the feature must be the exactly the same as in Eco.Gameplay.Systems.FeatureConfig

Constructors

RelatedFeatureAttribute(String, Boolean)

Accepts the name of the feature and a bool if it should be required or not required.

Declaration
public RelatedFeatureAttribute(string featureName, bool required = true)
Parameters
Type Name Description
System.String featureName
System.Boolean required

Fields

ParameterNameOfFeatureConfig

Declaration
public string ParameterNameOfFeatureConfig
Field Value
Type Description
System.String

Required

Declaration
public bool Required
Field Value
Type Description
System.Boolean

Extension Methods

PropertyChanges.FirePropertyChanged(Object, String)
PropertyChanges.FirePropertyChanged(Object, String, Object, Object)
PropertyChanges.FirePropertyChanged(Object, MemberChangedBeforeAfterEventArgs)
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