Class BonusEffectDiminishing
Diminishing-returns effect using project-standard LimitMapper on SourceLevel.
Output approaches OutputLimit via half-life scaling. Designed for "Final Talent" infinite-stacking star sinks.
Inheritance
System.Object
BonusEffectDiminishing
Assembly: Eco.Gameplay.dll
Syntax
public class BonusEffectDiminishing : BonusEffect, IDescribable
Constructors
BonusEffectDiminishing()
Declaration
public BonusEffectDiminishing()
Properties
OrderOfOperations
Declaration
public override float OrderOfOperations { get; }
Property Value
| Type |
Description |
| System.Single |
|
Overrides
ScalesWithTalentLevel
Declaration
public override bool ScalesWithTalentLevel { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Overrides
Scaling
Declaration
public LimitMapper.Config Scaling { get; set; }
Property Value
Methods
Description(BonusContext)
Declaration
public override LocString Description(BonusContext context = null)
Parameters
Returns
Overrides
TransformValue(BonusContext, Single)
Declaration
public override float TransformValue(BonusContext context, float val)
Parameters
| Type |
Name |
Description |
| BonusContext |
context |
|
| System.Single |
val |
|
Returns
| Type |
Description |
| System.Single |
|
Overrides
Implements
Extension Methods