Class CivicConditionAllOtherCivicAbilities
Inheritance
System.Object
CivicConditionAllOtherCivicAbilities
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class CivicConditionAllOtherCivicAbilities : CivicConditionBase, IController, IViewController, IHasUniversalID, INotifyPropertyChanged, IValidity, IDescribable
Constructors
CivicConditionAllOtherCivicAbilities()
Declaration
public CivicConditionAllOtherCivicAbilities()
Properties
AllTypes
Declaration
public override IEnumerable<Type> AllTypes { get; }
Property Value
| Type |
Description |
| System.Collections.Generic.IEnumerable<System.Type> |
|
Overrides
UndercutAllPriorities
Declaration
public override bool UndercutAllPriorities { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Overrides
Methods
AppliesTo(CivicAction)
Declaration
public override bool AppliesTo(CivicAction action)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Overrides
AppliesTo(Type)
Declaration
public override bool AppliesTo(Type type)
Parameters
| Type |
Name |
Description |
| System.Type |
type |
|
Returns
| Type |
Description |
| System.Boolean |
|
Overrides
Description()
Declaration
public override LocString Description()
Returns
Overrides
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods