Class Round
Inheritance
System.Object
Round
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class Round : GameValue<float>, IController, IViewController, IHasUniversalID, INotifyPropertyChanged, IValidity, IDescribable
Constructors
Round()
Declaration
Properties
Number
Declaration
public GameValue<float> Number { get; set; }
Property Value
RoundToMultiple
Declaration
public GameValue<float> RoundToMultiple { get; set; }
Property Value
RoundType
Declaration
public RoundOperation RoundType { get; set; }
Property Value
Methods
Description()
Declaration
public override LocString Description()
Returns
Overrides
Evaluate(IContextObject)
Declaration
protected override Eval<float> Evaluate(IContextObject action)
Parameters
Returns
Type |
Description |
Eval<System.Single> |
|
Overrides
Eco.Gameplay.Civics.GameValues.GameValue<System.Single>.Evaluate(Eco.Core.Utils.PropertyScanning.IContextObject)
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods