Class SetOfConditions
Inheritance
System.Object
SetOfConditions
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class SetOfConditions : GameValue<bool>, INotifyPropertyChanged, IValidity, IDescribable, IHasClientControlledContainers, IController, IViewController, IHasUniversalID
Constructors
SetOfConditions()
Declaration
Properties
Comparison
Declaration
public RequiredTrue Comparison { get; set; }
Property Value
List
Declaration
public ControllerList<GameValue<bool>> List { get; set; }
Property Value
Methods
Clear()
Declaration
Description()
Declaration
public override LocString Description()
Returns
Overrides
Evaluate(IContextObject)
Declaration
protected override Eval<bool> Evaluate(IContextObject action)
Parameters
Returns
Type |
Description |
Eval<System.Boolean> |
|
Overrides
Eco.Gameplay.Civics.GameValues.GameValue<System.Boolean>.Evaluate(Eco.Core.Utils.PropertyScanning.IContextObject)
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods