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Class OnOwnedLand

Inheritance
System.Object
GameValue
GameValue<System.Boolean>
LocationTest
OnOwnedLand
Implements
IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
IValidity
IDescribable
Inherited Members
LocationTest.Evaluate(IContextObject)
GameValue<Boolean>.ValueAsObject(IContextObject)
GameValue<Boolean>.Value(IContextObject)
GameValue<Boolean>.ChoosesType
GameValue.Flags(IContextObject)
GameValue.Title
GameValue.IsWrapped
GameValue.ShowStatus
GameValue.ControllerID
GameValue.PropertyChanged
Namespace: Eco.Gameplay.Civics.GameValues.Values
Assembly: Eco.Gameplay.dll
Syntax
[RequiredContext]
public class OnOwnedLand : LocationTest, IController, IViewController, IHasUniversalID, INotifyPropertyChanged, IValidity, IDescribable

Constructors

OnOwnedLand()

Declaration
public OnOwnedLand()

Methods

CheckLocation(Vector3i, IContextObject)

Declaration
public override Eval<bool> CheckLocation(Vector3i pos, IContextObject action)
Parameters
Type Name Description
Vector3i pos
IContextObject action
Returns
Type Description
Eval<System.Boolean>
Overrides
LocationTest.CheckLocation(Vector3i, IContextObject)

Description()

Declaration
public override LocString Description()
Returns
Type Description
LocString
Overrides
GameValue.Description()

Implements

IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
IValidity
IDescribable

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
GameValueUtils.TryLoc(GameValue<Boolean>, FormattableString, IContextObject, User)
GameValueUtils.IsSimpleBool(GameValue<Boolean>)
GameValueUtils.IsSimpleTrue(GameValue<Boolean>)
GameValueUtils.IsSimpleFalse(GameValue<Boolean>)
GameValueUtils.FailNullSafe<TEvalReturn, TEvalParam>(GameValue, Eval<TEvalParam>, String)
GameValueUtils.Missing<TEvalReturn>(GameValue, String)
GameValueUtils.DescribeNullSafe(GameValue)
TypeTooltipExtensions.UILinkGeneric(Object)
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Copyright (c) Strange Loop Games 2021
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