Class ResidentOfDistrict
Inheritance
System.Object
GameValue<System.Boolean>
DistrictGameValue<System.Boolean>
ResidentOfDistrict
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Civics.GameValues.Values
Assembly: Eco.Gameplay.dll
Syntax
public class ResidentOfDistrict : DistrictGameValue<bool>, IController, IViewController, IHasUniversalID, INotifyPropertyChanged, IValidity, IDescribable
Constructors
ResidentOfDistrict()
Declaration
public ResidentOfDistrict()
Properties
Citizen
Declaration
public GameValue<User> Citizen { get; set; }
Property Value
| Type | Description |
|---|---|
| GameValue<User> |
Methods
Description()
Declaration
public override LocString Description()
Returns
| Type | Description |
|---|---|
| LocString |
Overrides
Evaluate(IContextObject)
Declaration
protected override Eval<bool> Evaluate(IContextObject action)
Parameters
| Type | Name | Description |
|---|---|---|
| IContextObject | action |
Returns
| Type | Description |
|---|---|
| Eval<System.Boolean> |
Overrides
Eco.Gameplay.Civics.GameValues.GameValue<System.Boolean>.Evaluate(Eco.Core.Utils.PropertyScanning.IContextObject)
Implements
System.ComponentModel.INotifyPropertyChanged