Class Attachment
Inheritance
System.Object
Attachment
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class Attachment : Object, IController, IViewController, IHasUniversalID, INotifyPropertyChanged
Constructors
Attachment(String, Ray)
Declaration
public Attachment(string title, Ray localRay)
Parameters
Type |
Name |
Description |
System.String |
title |
|
Ray |
localRay |
|
Attachment(String, Ray, Color)
Declaration
public Attachment(string title, Ray localRay, Color tint)
Parameters
Type |
Name |
Description |
System.String |
title |
|
Ray |
localRay |
|
Color |
tint |
|
Properties
ControllerID
Declaration
public ref int ControllerID { get; }
Property Value
Type |
Description |
System.Int32 |
|
Direction
Declaration
public Direction Direction { get; set; }
Property Value
ID
Declaration
public Guid ID { get; set; }
Property Value
Type |
Description |
System.Guid |
|
LocalPos
Declaration
public Vector3 LocalPos { get; set; }
Property Value
Type |
Description |
System.Numerics.Vector3 |
|
Name
Declaration
public string Name { get; set; }
Property Value
Type |
Description |
System.String |
|
Rotation
Declaration
public Quaternion Rotation { get; set; }
Property Value
Tint
Declaration
public Color Tint { get; set; }
Property Value
Title
Declaration
public string Title { get; set; }
Property Value
Type |
Description |
System.String |
|
Events
PropertyChanged
Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
Type |
Description |
System.ComponentModel.PropertyChangedEventHandler |
|
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods