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Class Attachment

Inheritance
System.Object
Attachment
Implements
IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
Namespace: Eco.Gameplay.Components
Assembly: Eco.Gameplay.dll
Syntax
public class Attachment : Object, IController, IViewController, IHasUniversalID, INotifyPropertyChanged

Constructors

Attachment(String, Ray)

Declaration
public Attachment(string title, Ray localRay)
Parameters
Type Name Description
System.String title
Ray localRay

Attachment(String, Ray, Color)

Declaration
public Attachment(string title, Ray localRay, Color tint)
Parameters
Type Name Description
System.String title
Ray localRay
Color tint

Properties

ControllerID

Declaration
public ref int ControllerID { get; }
Property Value
Type Description
System.Int32

Direction

Declaration
public Direction Direction { get; set; }
Property Value
Type Description
Direction

ID

Declaration
public Guid ID { get; set; }
Property Value
Type Description
System.Guid

LocalPos

Declaration
public Vector3 LocalPos { get; set; }
Property Value
Type Description
System.Numerics.Vector3

Name

Declaration
public string Name { get; set; }
Property Value
Type Description
System.String

Rotation

Declaration
public Quaternion Rotation { get; set; }
Property Value
Type Description
Quaternion

Tint

Declaration
public Color Tint { get; set; }
Property Value
Type Description
Color

Title

Declaration
public string Title { get; set; }
Property Value
Type Description
System.String

Events

PropertyChanged

Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
Type Description
System.ComponentModel.PropertyChangedEventHandler

Implements

IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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