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Interface IChunkSubscriber

Namespace: Eco.Gameplay.Components
Assembly: Eco.Gameplay.dll
Syntax
public interface IChunkSubscriber

Properties

IgnorePlantUpdates

Declaration
virtual bool IgnorePlantUpdates { get; }
Property Value
Type Description
System.Boolean

LastChunkUpdateTime

Declaration
double LastChunkUpdateTime { get; set; }
Property Value
Type Description
System.Double

MaxQueuedChunkUpdateTime

Declaration
float MaxQueuedChunkUpdateTime { get; }
Property Value
Type Description
System.Single

QueuedChunkUpdateTime

Declaration
double QueuedChunkUpdateTime { get; set; }
Property Value
Type Description
System.Double

ResetUpdateTimeOnEveryChange

Declaration
virtual bool ResetUpdateTimeOnEveryChange { get; }
Property Value
Type Description
System.Boolean

UpdateFrequencySec

Declaration
float UpdateFrequencySec { get; }
Property Value
Type Description
System.Single

Methods

ChunksChanged()

Declaration
void ChunksChanged()

RelevantChunkPositions()

Declaration
IEnumerable<Vector3i> RelevantChunkPositions()
Returns
Type Description
System.Collections.Generic.IEnumerable<Vector3i>

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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