Class MustBeOwnedComponent
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Components
Assembly: Eco.Gameplay.dll
Syntax
[RequireComponent]
public class MustBeOwnedComponent : WorldObjectComponent, ILinkable, IOwned, IController, IViewController, IHasUniversalID, IHasSerializableID, IRPCAuthChecks, INotifyPropertyChanged, IThreadSafeSubscriptions, ISubscriptions<ThreadSafeSubscriptions>, ISubscriptions, IHasInteractions
Constructors
MustBeOwnedComponent()
Declaration
public MustBeOwnedComponent()
Properties
Availability
Declaration
public override WorldObjectComponentClientAvailability Availability { get; }
Property Value
Type | Description |
---|---|
WorldObjectComponentClientAvailability |
Overrides
Enabled
Declaration
public override bool Enabled { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Overrides
Methods
Initialize()
Declaration
public override void Initialize()
Overrides
Implements
System.ComponentModel.INotifyPropertyChanged