Class SmokeComponent
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Components
Assembly: Eco.Gameplay.dll
Syntax
public class SmokeComponent : WorldObjectComponent, ILinkable, IOwned, IController, IViewController, IHasUniversalID, IHasSerializableID, IRPCAuthChecks, INotifyPropertyChanged, IThreadSafeSubscriptions, ISubscriptions<ThreadSafeSubscriptions>, ISubscriptions, IHasInteractions
Constructors
SmokeComponent()
Declaration
public SmokeComponent()
Properties
Availability
Declaration
public override WorldObjectComponentClientAvailability Availability { get; }
Property Value
Type | Description |
---|---|
WorldObjectComponentClientAvailability |
Overrides
SmokeType
Declaration
public SmokeType SmokeType { get; set; }
Property Value
Type | Description |
---|---|
SmokeType |
Implements
System.ComponentModel.INotifyPropertyChanged