Show / Hide Table of Contents

Class UserAndCalories

Inheritance
System.Object
UserAndCalories
Implements
IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
Namespace: Eco.Gameplay.Components
Assembly: Eco.Gameplay.dll
Syntax
public class UserAndCalories : Object, IController, IViewController, IHasUniversalID, INotifyPropertyChanged

Constructors

UserAndCalories()

Declaration
public UserAndCalories()

Properties

CaloriePercent

Declaration
public float CaloriePercent { get; set; }
Property Value
Type Description
System.Single

Calories

Declaration
public float Calories { get; set; }
Property Value
Type Description
System.Single

ControllerID

Declaration
public ref int ControllerID { get; }
Property Value
Type Description
System.Int32

EducationPercent

Declaration
public float EducationPercent { get; set; }
Property Value
Type Description
System.Single

User

Declaration
public User User { get; set; }
Property Value
Type Description
User

Events

PropertyChanged

Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
Type Description
System.ComponentModel.PropertyChangedEventHandler

Implements

IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
☀
☾
In This Article
Back to top
Copyright (c) Strange Loop Games 2021
☀
☾