Class RateCultureComponent
A component that allows associating culture to the property its placed on.
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Culture.Components
Assembly: Eco.Gameplay.dll
Syntax
[RequireComponent]
public class RateCultureComponent : WorldObjectComponent, ILinkable, IOwned, IController, IViewController, IHasUniversalID, IHasSerializableID, IRPCAuthChecks, INotifyPropertyChanged, IThreadSafeSubscriptions, ISubscriptions<ThreadSafeSubscriptions>, ISubscriptions, IHasInteractions, IHasEnvVars
Constructors
RateCultureComponent()
Declaration
public RateCultureComponent()
Methods
RateArchitecture(Player, InteractionTriggerInfo, InteractionTarget)
Declaration
[Interaction]
public void RateArchitecture(Player player, InteractionTriggerInfo trigger, InteractionTarget target)
Parameters
Type | Name | Description |
---|---|---|
Player | player | |
InteractionTriggerInfo | trigger | |
InteractionTarget | target |
Implements
System.ComponentModel.INotifyPropertyChanged