Show / Hide Table of Contents

Class GivenReputation

Inheritance
System.Object
GivenReputation
Namespace: Eco.Gameplay.Economy.Reputation
Assembly: Eco.Gameplay.dll
Syntax
public class GivenReputation : Object

Constructors

GivenReputation()

Declaration
public GivenReputation()

Fields

GivenTotal

Declaration
public float GivenTotal
Field Value
Type Description
System.Single

GivenToTarget

Declaration
public ThreadSafeDictionary<IHasReputation, float> GivenToTarget
Field Value
Type Description
ThreadSafeDictionary<IHasReputation, System.Single>

PositiveRepGiven

Declaration
public float PositiveRepGiven
Field Value
Type Description
System.Single

Methods

Fixup()

Declaration
public void Fixup()

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
☀
☾
In This Article
Back to top
Copyright (c) Strange Loop Games 2021
☀
☾