Class ColoredFlowerItem
Temp base flower class while flower coloring not implemented
Inheritance
System.Object
ColoredFlowerItem
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Items
Assembly: Eco.Gameplay.dll
Syntax
[ItemGroup("Flower")]
public abstract class ColoredFlowerItem : SpoilageItem, IItem, ILinkableParameterized<LinkConfig>, ILinkable, IHasIcon, INotifyPropertyChanged, IPlaceableItem, IInteractor, IController, IViewController, IHasUniversalID, IHasInteractions
Constructors
ColoredFlowerItem()
Declaration
protected ColoredFlowerItem()
Properties
BaseShelfLife
Declaration
public override float BaseShelfLife { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Overrides
CanBeHeld
Declaration
public override bool CanBeHeld { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
HomeValue
Declaration
public abstract HomeFurnishingValue HomeValue { get; }
Property Value
| Type | Description |
|---|---|
| HomeFurnishingValue |
WorldObjectType
Declaration
public Type WorldObjectType { get; }
Property Value
| Type | Description |
|---|---|
| System.Type |
Implements
System.ComponentModel.INotifyPropertyChanged