Interface IPersistentData
This interface is used to store data when an object is transformed into an item and to restore it afterwards.
Assembly: Eco.Gameplay.dll
Syntax
public interface IPersistentData
Properties
PersistentData
Declaration
object PersistentData { get; set; }
Property Value
Type |
Description |
System.Object |
|
Declaration
[NewTooltipChildren]
virtual object TooltipChildren { get; }
Property Value
Type |
Description |
System.Object |
|
Methods
ContainedExample()
Declaration
[NewTooltip]
virtual LocString ContainedExample()
Returns
Extension Methods