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Interface IRepairMaterial

Namespace: Eco.Gameplay.Items
Assembly: Eco.Gameplay.dll
Syntax
public interface IRepairMaterial

Properties

ReducesMaxDurabilityByPercent

When this item is used to repair something, it will reduce the durability by this amount. This should be expressed with a decimal (.5 = 50%) and you can specify negative. This will be summed with the penalty on the repaired item itself.

Declaration
float ReducesMaxDurabilityByPercent { get; }
Property Value
Type Description
System.Single

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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