Show / Hide Table of Contents

Class ItemInfoManager

Keeps item infos synced with the client.

Inheritance
System.Object
ItemInfoManager
Implements
IController
IViewController
IHasUniversalID
Namespace: Eco.Gameplay.Items
Assembly: Eco.Gameplay.dll
Syntax
public sealed class ItemInfoManager : AutoSingleton<ItemInfoManager>, IController, IViewController, IHasUniversalID

Constructors

ItemInfoManager()

Declaration
public ItemInfoManager()

Properties

ControllerID

Declaration
public ref int ControllerID { get; }
Property Value
Type Description
System.Int32

ItemInfos

Declaration
public Dictionary<int, ItemInfo> ItemInfos { get; set; }
Property Value
Type Description
System.Collections.Generic.Dictionary<System.Int32, ItemInfo>

Methods

Initialize()

Generate item infos

Declaration
public void Initialize()

Implements

IController
IViewController
IHasUniversalID

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
☀
☾
In This Article
Back to top
Copyright (c) Strange Loop Games 2021
☀
☾