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Class MeteorShardItem

Inheritance
System.Object
ItemLinkable
ItemRepresentation
Item
DurabilityItem
RepairableItem
ToolItem
MeteorShardItem
Implements
IItem
ILinkableParameterized<LinkConfig>
ILinkable
IHasIcon
System.ComponentModel.INotifyPropertyChanged
IInteractor
IHasInteractions
IPlaceableItem
IController
IViewController
IHasUniversalID
Inherited Members
ToolItem.CreateCalorieValue(Single, Type, Type)
ToolItem.CreateDamageValue(Single, Type, Type)
ToolItem.CreateSkillModifiedValue(Single, ModificationStrategy, Type, Type, LocString, DynamicValueType)
ToolItem.IsValidForInteraction(Item)
ToolItem.UseDurability(Single, Player, Boolean)
ToolItem.NeededCalories(Player, Single)
ToolItem.BurnCaloriesNow(Player, Single)
ToolItem.AddExperience(User, Single, GameActionDescription)
ToolItem.AddExperience(User, Single, LocString)
ToolItem.CanStack(Item)
ToolItem.CanPickUpItemStack(ItemStack)
ToolItem.GetNoSuitablePickupTargetFailureMessage(Inventory)
ToolItem.GetItemsUserCanTake(WorldObject, Item, Boolean)
ToolItem.UseToolRPC(Player)
ToolItem.GetPreferredInventoryToPullFrom(WorldObject)
ToolItem.ExperienceSkill
ToolItem.ExperienceRate
ToolItem.CaloriesBurn
ToolItem.DurabilityBurn
ToolItem.PerkDamage
ToolItem.Tier
ToolItem.Damage
ToolItem.CanBeHeld
ToolItem.MaxTake
ToolItem.CanBeUsedWithEmotes
ToolItem.DescribeBlockAction
ToolItem.IsStackable
ToolItem.BrokenDescription
RepairableItem.RepresentativeHash()
RepairableItem.MaterialRepairsItem(Type)
RepairableItem.DescribeRepairCost(User, Boolean)
RepairableItem.RepairCost(User, Single)
RepairableItem.GetQualityGroup()
RepairableItem.Clone()
RepairableItem.GetDurability()
RepairableItem.SetDurability(Single)
RepairableItem.DurabilityPercent
RepairableItem.Durability
RepairableItem.DefaultMinRequiredIntegrityInTradeOffers
RepairableItem.IntegrityAmount
RepairableItem.IntegrityPercent
RepairableItem.RepairPenaltyToDurability
RepairableItem.RepairItem
RepairableItem.RepairItems
RepairableItem.RepairTag
RepairableItem.CanBeRepaired
RepairableItem.FullRepairAmount
RepairableItem.SkillReqs
RepairableItem.PercentBrokenFromOriginal
DurabilityItem.RepresentsItem(Item)
DurabilityItem.Merge(Item, Int32, Int32, Boolean)
DurabilityItem.OriginalMaxDurability
DurabilityItem.Decays
DurabilityItem.DisplayDurability
DurabilityItem.Broken
DurabilityItem.StackingHash
DurabilityItem.DefaultMinRequiredDurabilityInTradeOffers
DurabilityItem.PropertyChanged
Item.ItemsInitialized
Item.RepresentsItemType(Type)
Item.OnLinkClicked(TooltipOrigin, TooltipClickContext, User)
Item.ClearMaxStackSizeCache()
Item.GetMaxStackSize(Type)
Item.Destroy(Int32)
Item.ToString()
Item.UnsubscribeUnique()
Item.OnUsed(Player, ItemStack)
Item.OnLeftClicked(Player, ItemStack)
Item.OnSelected(Player)
Item.OnDeselected(Player)
Item.Get(IRepresentsItem)
Item.Get(Int32)
Item.Get<T>()
Item.Get(Type)
Item.Get(String)
Item.ShowName(Type, Single)
Item.ShowName(Type, Int32)
Item.ShowName<T>(Int32)
Item.NameAndNum(Type, Int32)
Item.GetSkillbookForSkillType(Type)
Item.CreatingItem(Type)
Item.GetCreatedObj(Type)
Item.TypeIsUnique(Type)
Item.GetNonUniqueOrClone(Int32)
Item.GetNonUniqueOrClone(Type)
Item.NameAndNum(Type, Single)
Item.Initialize()
Item.GetItemByString(User, String)
Item.GetID(Item)
Item.GetID(Type)
Item.HasID(Type)
Item.GetID<T>()
Item.GetType(Int32)
Item.GetType(String)
Item.Create<T>(Int32)
Item.Create(Type, Int32)
Item.Create<T>()
Item.Create(Type)
Item.IconName
Item.IconComment
Item.TypeID
Item.Type
Item.DisplayName
Item.Name
Item.IsUnique
Item.Fuel
Item.IsFuel
Item.WeightWithoutModifiers
Item.Weight
Item.HasWeight
Item.IsCarried
Item.IgnoreAuth
Item.Yield
Item.HasYield
Item.HasCrop
Item.CanBeCurrency
Item.MakesRoads
Item.Compostable
Item.ResourcePile
Item.CanAirInteraction
Item.Category
Item.Hidden
Item.Group
Item.MaxStackSize
Item.IsWasteProduct
Item.GetDescription
Item.HandOrigin
Item.IsTool
Item.CustomHighlight
Item.AllItemsIncludingHidden
Item.AllItemsExceptHidden
Item.RandomItem
ItemRepresentation.RepresentsItemType(Item)
ItemLinkable.ShowName(Single)
ItemLinkable.ShowName(Int32)
ItemLinkable.UILinkAndNumber(Single)
ItemLinkable.UILinkAndNumber(Int32)
ItemLinkable.UILinkAndNumber(Int32, String)
ItemLinkable.UILinkAndNumberAndTier(Int32, Int32)
ItemLinkable.UILinkAndNumberAndTierPrepend(Int32, Int32, String)
ItemLinkable.UILinkAndNumberNoText(Int32)
ItemLinkable.UILinkContent()
ItemLinkable.UILinkContent(Boolean)
ItemLinkable.NameAndNum(Int32)
ItemLinkable.UILinkAndStyledNumber(Int32)
ItemLinkable.UILinkContent(LocString)
ItemLinkable.UILinkNoNumber(Int32)
ItemLinkable.UILinkContent(LinkConfig)
ItemLinkable.ItemIconUILink(LocString)
ItemLinkable.MarkedUpName
ItemLinkable.ControllerID
Namespace: Eco.Gameplay.Items
Assembly: Eco.Gameplay.dll
Syntax
[NotSpawnable]
public class MeteorShardItem : ToolItem, IItem, ILinkableParameterized<LinkConfig>, ILinkable, IHasIcon, INotifyPropertyChanged, IInteractor, IHasInteractions, IPlaceableItem, IController, IViewController, IHasUniversalID

Constructors

MeteorShardItem()

Declaration
public MeteorShardItem()

Properties

DisplayNamePlural

Declaration
public override LocString DisplayNamePlural { get; }
Property Value
Type Description
LocString
Overrides
ItemLinkable.DisplayNamePlural

SkilledRepairCost

Declaration
public override IDynamicValue SkilledRepairCost { get; }
Property Value
Type Description
IDynamicValue
Overrides
ToolItem.SkilledRepairCost

Implements

IItem
ILinkableParameterized<T>
ILinkable
IHasIcon
System.ComponentModel.INotifyPropertyChanged
IInteractor
IHasInteractions
IPlaceableItem
IController
IViewController
IHasUniversalID

Extension Methods

MultiblockContextHelpers.CreateMultiblockContext(ToolItem, Player, Boolean, Vector3i, IEnumerable<Type>, Func<GameAction>)
MultiblockContextHelpers.CreateMultiblockContext(ToolItem, Player, Boolean, IEnumerable<Vector3i>, IEnumerable<Type>, Func<GameAction>)
MultiblockContextHelpers.TryCreateMultiblockContext(ToolItem, out MultiblockActionContext, InteractionTarget, Player, Boolean, IEnumerable<Type>, Func<GameAction>, IEnumerable<String>, IEnumerable<String>, String[])
MultiblockContextHelpers.TryCreateMultiblockContext(ToolItem, out MultiblockActionContext, InteractionTarget, Player, IEnumerable<Tag>, Boolean, IEnumerable<Type>, Func<GameAction>, IEnumerable<Tag>, IEnumerable<Tag>)
ItemStackExtensions.NameAndNum(ItemRepresentation, Int32)
ItemUtils.CanItemExistInInventories(Item)
ItemUtils.CloneIfNeeded(Item)
TagUtils.Tags(Item)
TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
MarketplaceExtensions.IsPaidItem(Item)
TypeTooltipExtensions.UILinkGeneric(Object)
DurabilityItemTooltipLibrary.TooltipDurability(RepairableItem, User)
EconomyTooltipLibrary.BuyItTooltip(Item, User, TooltipOrigin)
EconomyTooltipLibrary.SellItTooltip(Item, User, TooltipOrigin)
ILinkableTooltipLibrary.ItemLinkClicked(Item, TooltipOrigin)
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