Class SeedItem
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Items
Assembly: Eco.Gameplay.dll
Syntax
public abstract class SeedItem : FoodItem, IItem, ILinkableParameterized<LinkConfig>, ILinkable, IHasIcon, INotifyPropertyChanged, IPlaceableItem, IInteractor, IHasInteractions, IController, IViewController, IHasUniversalID
Constructors
SeedItem()
Declaration
protected SeedItem()
Properties
Species
Declaration
public PlantSpecies Species { get; }
Property Value
Type | Description |
---|---|
PlantSpecies |
SpeciesName
Declaration
public abstract LocString SpeciesName { get; }
Property Value
Type | Description |
---|---|
LocString |
Methods
Plant(Player, InteractionTriggerInfo, InteractionTarget)
Declaration
[Interaction]
public bool Plant(Player player, InteractionTriggerInfo triggerInfo, InteractionTarget target)
Parameters
Type | Name | Description |
---|---|---|
Player | player | |
InteractionTriggerInfo | triggerInfo | |
InteractionTarget | target |
Returns
Type | Description |
---|---|
System.Boolean |
Implements
System.ComponentModel.INotifyPropertyChanged