Interface IModule
Interface for in-game modules. Now it is only used for PluginModule, but going to be extended for all module types. Provides API point for modifying dynamic modules within ModuleContext.
Namespace: Eco.Gameplay.Modules
Assembly: Eco.Gameplay.dll
Syntax
public interface IModule
Methods
Modify(ModuleModifiedValue)
Declaration
float Modify(ModuleModifiedValue value)
Parameters
Type | Name | Description |
---|---|---|
ModuleModifiedValue | value |
Returns
Type | Description |
---|---|
System.Single |