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Interface IInventoryWorldObjectComponent

We implement this interface to all world object components that have inventories.

Inherited Members
IPermanentDestroyHandler.OnPermanentDestroy()
Namespace: Eco.Gameplay.Objects
Assembly: Eco.Gameplay.dll
Syntax
public interface IInventoryWorldObjectComponent : IPermanentDestroyHandler

Properties

Inventory

Declaration
Inventory Inventory { get; }
Property Value
Type Description
Inventory

Explicit Interface Implementations

IPermanentDestroyHandler.OnPermanentDestroy()

Declaration
void IPermanentDestroyHandler.OnPermanentDestroy()

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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