Show / Hide Table of Contents

Class BlockPlacementUtils

Functions to assist in placing blocks

Inheritance
System.Object
BlockPlacementUtils
Namespace: Eco.Gameplay.Placement
Assembly: Eco.Gameplay.dll
Syntax
public static class BlockPlacementUtils : Object

Methods

DropCarriedBlock(Player)

Drop carried block/rubble in current direction player is facing

Declaration
public static bool DropCarriedBlock(Player player)
Parameters
Type Name Description
Player player
Returns
Type Description
System.Boolean

PlaceAndNotify(Player, BlockItem, Vector3i)

Place a block at the given position, stacking or dropping as appropriate.

Declaration
public static bool PlaceAndNotify(Player player, BlockItem item, Vector3i position)
Parameters
Type Name Description
Player player
BlockItem item
Vector3i position
Returns
Type Description
System.Boolean
☀
☾
In This Article
Back to top
Copyright (c) Strange Loop Games 2021
☀
☾