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Class BiomeRestrictionsManager

Inheritance
System.Object
BiomeRestrictionsManager
Implements
IController
IViewController
IHasUniversalID
Namespace: Eco.Gameplay.Players
Assembly: Eco.Gameplay.dll
Syntax
public sealed class BiomeRestrictionsManager : Singleton<BiomeRestrictionsManager>, IController, IViewController, IHasUniversalID

Constructors

BiomeRestrictionsManager()

Declaration
public BiomeRestrictionsManager()

Properties

ControllerID

Declaration
public ref int ControllerID { get; }
Property Value
Type Description
System.Int32

Methods

CheckBiomeChanges(User)

Called whenever player moves tiles to check if new tile is in a separate biome and apply biome specific modifiers

Declaration
public void CheckBiomeChanges(User user)
Parameters
Type Name Description
User user

TeleportToClosestLand(User)

Called from the client whenever player runs out of calories while swimming

Declaration
public bool TeleportToClosestLand(User user)
Parameters
Type Name Description
User user
Returns
Type Description
System.Boolean

Implements

IController
IViewController
IHasUniversalID

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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