Show / Hide Table of Contents

Class VoiceData

Inheritance
System.Object
VoiceData
Implements
IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
Namespace: Eco.Gameplay.Players
Assembly: Eco.Gameplay.dll
Syntax
public class VoiceData : Object, IController, IViewController, IHasUniversalID, INotifyPropertyChanged

Constructors

VoiceData()

Declaration
public VoiceData()

Properties

ClusterCenter

Declaration
public Vector2 ClusterCenter { get; set; }
Property Value
Type Description
Vector2

ClusterRadius

Declaration
public float ClusterRadius { get; set; }
Property Value
Type Description
System.Single

ControllerID

Declaration
public ref int ControllerID { get; }
Property Value
Type Description
System.Int32

Events

PropertyChanged

Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
Type Description
System.ComponentModel.PropertyChangedEventHandler

Implements

IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
☀
☾
In This Article
Back to top
Copyright (c) Strange Loop Games 2021
☀
☾