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Class ResidencyManager

Inheritance
System.Object
ResidencyManager
Implements
IGameActionAware
ICanOverrideAuth
Namespace: Eco.Gameplay.Property
Assembly: Eco.Gameplay.dll
Syntax
public class ResidencyManager : Singleton<ResidencyManager>, IGameActionAware, ICanOverrideAuth

Constructors

ResidencyManager()

Declaration
public ResidencyManager()

Methods

ShouldOverrideAuth(IAlias, IOwned, GameAction)

Declaration
public LazyResult ShouldOverrideAuth(IAlias alias, IOwned property, GameAction action)
Parameters
Type Name Description
IAlias alias
IOwned property
GameAction action
Returns
Type Description
LazyResult

Explicit Interface Implementations

IGameActionAware.ActionPerformed(GameAction)

Declaration
void IGameActionAware.ActionPerformed(GameAction action)
Parameters
Type Name Description
GameAction action

Implements

IGameActionAware
ICanOverrideAuth

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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Copyright (c) Strange Loop Games 2021
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