Class RoomCommands
Inheritance
System.Object
RoomCommands
Assembly: Eco.Gameplay.dll
Syntax
[ChatCommandHandler]
public static class RoomCommands : Object
Methods
AdjacentRooms(User, Int32, Int32, Int32, Int32, Boolean)
Declaration
[ChatSubCommand]
public static bool AdjacentRooms(User user, int tier = 1, int width = 5, int height = 4, int depth = 5, bool windows = false)
Parameters
| Type |
Name |
Description |
| User |
user |
|
| System.Int32 |
tier |
|
| System.Int32 |
width |
|
| System.Int32 |
height |
|
| System.Int32 |
depth |
|
| System.Boolean |
windows |
|
Returns
| Type |
Description |
| System.Boolean |
|
Highlight(User, Int32, Int32, Int32)
Declaration
[ChatSubCommand]
public static void Highlight(User user, int x, int y, int z)
Parameters
| Type |
Name |
Description |
| User |
user |
|
| System.Int32 |
x |
|
| System.Int32 |
y |
|
| System.Int32 |
z |
|
Process(String, String, Player)
Declaration
public static bool Process(string command, string args, Player player)
Parameters
| Type |
Name |
Description |
| System.String |
command |
|
| System.String |
args |
|
| Player |
player |
|
Returns
| Type |
Description |
| System.Boolean |
|
RepairAll()
Declaration
[ChatSubCommand]
public static void RepairAll()
Rooms(User)
Declaration
[ChatCommand("Shows commands for rooms manipulations.")]
public static void Rooms(User user)
Parameters
| Type |
Name |
Description |
| User |
user |
|
Test(User)
Declaration
[ChatSubCommand]
public static void Test(User user)
Parameters
| Type |
Name |
Description |
| User |
user |
|