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Class RoomCommands

Inheritance
System.Object
RoomCommands
Namespace: Eco.Gameplay.Rooms
Assembly: Eco.Gameplay.dll
Syntax
[ChatCommandHandler]
public static class RoomCommands : Object

Methods

AdjacentRooms(User, Int32, Int32, Int32, Int32, Boolean)

Declaration
[ChatSubCommand]
public static bool AdjacentRooms(User user, int tier = 1, int width = 5, int height = 4, int depth = 5, bool windows = false)
Parameters
Type Name Description
User user
System.Int32 tier
System.Int32 width
System.Int32 height
System.Int32 depth
System.Boolean windows
Returns
Type Description
System.Boolean

Highlight(User, Int32, Int32, Int32)

Declaration
[ChatSubCommand]
public static void Highlight(User user, int x, int y, int z)
Parameters
Type Name Description
User user
System.Int32 x
System.Int32 y
System.Int32 z

Process(String, String, Player)

Declaration
public static bool Process(string command, string args, Player player)
Parameters
Type Name Description
System.String command
System.String args
Player player
Returns
Type Description
System.Boolean

RepairAll()

Declaration
[ChatSubCommand]
public static void RepairAll()

Rooms(User)

Declaration
[ChatCommand("Shows commands for rooms manipulations.")]
public static void Rooms(User user)
Parameters
Type Name Description
User user

Test(User)

Declaration
[ChatSubCommand]
public static void Test(User user)
Parameters
Type Name Description
User user
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