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Class SettlementProperty<T>

Inheritance
System.Object
GameValue
GameValue<T>
SettlementProperty<T>
SettlementAgeInDays
SettlementClaimedPlotCount
SettlementCulture
SettlementInfluencedPlotCount
SettlementPopulation
Implements
IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
IValidity
IDescribable
Inherited Members
GameValue<T>.ValueAsObject(IContextObject)
GameValue<T>.Value(IContextObject)
GameValue<T>.ChoosesType
GameValue.Description()
GameValue.Flags(IContextObject)
GameValue.Title
GameValue.IsWrapped
GameValue.ShowStatus
GameValue.ControllerID
GameValue.PropertyChanged
Namespace: Eco.Gameplay.Settlements.Civics
Assembly: Eco.Gameplay.dll
Syntax
public abstract class SettlementProperty<T> : GameValue<T>, IController, IViewController, IHasUniversalID, INotifyPropertyChanged, IValidity, IDescribable
Type Parameters
Name Description
T

Constructors

SettlementProperty()

Declaration
protected SettlementProperty()

Properties

Settlement

Declaration
[CanAutoAssign]
public GameValue<Settlement> Settlement { get; set; }
Property Value
Type Description
GameValue<Settlement>

Methods

Evaluate(IContextObject)

Declaration
protected override Eval<T> Evaluate(IContextObject action)
Parameters
Type Name Description
IContextObject action
Returns
Type Description
Eval<T>
Overrides
Eco.Gameplay.Civics.GameValues.GameValue<T>.Evaluate(Eco.Core.Utils.PropertyScanning.IContextObject)

GetProp(Settlement)

Declaration
protected abstract Eval<T> GetProp(Settlement set)
Parameters
Type Name Description
Settlement set
Returns
Type Description
Eval<T>

Implements

IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
IValidity
IDescribable

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
GameValueUtils.FailNullSafe<TEvalReturn, TEvalParam>(GameValue, Eval<TEvalParam>, String)
GameValueUtils.Missing<TEvalReturn>(GameValue, String)
GameValueUtils.DescribeNullSafe(GameValue)
TypeTooltipExtensions.UILinkGeneric(Object)
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