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Class SettlementProperty.ChangeInventoryEvent

Inheritance
System.Object
SettlementProperty.ChangeInventoryEvent
Namespace: Eco.Gameplay.Settlements
Assembly: Eco.Gameplay.dll
Syntax
public sealed class ChangeInventoryEvent : MulticastDelegate

Constructors

ChangeInventoryEvent(Object, IntPtr)

Declaration
public ChangeInventoryEvent(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(Type, Int32, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(Type itemType, int count, AsyncCallback callback, object object)
Parameters
Type Name Description
System.Type itemType
System.Int32 count
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual int EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result
Returns
Type Description
System.Int32

Invoke(Type, Int32)

Declaration
public virtual int Invoke(Type itemType, int count)
Parameters
Type Name Description
System.Type itemType
System.Int32 count
Returns
Type Description
System.Int32

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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