Class SettlementSpawnConfig
Inheritance
System.Object
SettlementSpawnConfig
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class SettlementSpawnConfig : Object, IController, IViewController, IHasUniversalID, INotifyPropertyChanged
Constructors
SettlementSpawnConfig()
Declaration
public SettlementSpawnConfig()
Properties
CitizensPerTown
Declaration
public int CitizensPerTown { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
ControllerID
Declaration
public ref int ControllerID { get; }
Property Value
Type |
Description |
System.Int32 |
|
CountriesPerFederation
Declaration
public int CountriesPerFederation { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Federations
Declaration
public int Federations { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
GovernmentInEachSettlement
Declaration
public bool GovernmentInEachSettlement { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
TownsPerCountry
Declaration
public int TownsPerCountry { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Events
PropertyChanged
Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
Type |
Description |
System.ComponentModel.PropertyChangedEventHandler |
|
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods