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Class ExhaustableUnlessOverridenVehicleAttribute

Tag vehicles with this to make them auto-gen as exhaustable

Inheritance
System.Object
ExhaustableUnlessOverridenVehicleAttribute
Namespace: Eco.Gameplay.Systems.Exhaustion
Assembly: Eco.Gameplay.dll
Syntax
public class ExhaustableUnlessOverridenVehicleAttribute : Attribute

Constructors

ExhaustableUnlessOverridenVehicleAttribute()

Declaration
public ExhaustableUnlessOverridenVehicleAttribute()

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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