Interface ISpawnPositionOffset
Implementing this interface in a world object means that when the object is chosen for player spawning, the spawn position will be this offset + world object position.
Namespace: Eco.Gameplay.Systems.InitialSpawn
Assembly: Eco.Gameplay.dll
Syntax
public interface ISpawnPositionOffset
Properties
SpawnPositionOffset
The x axis will offset the position using the right vector and y axis will offset it using the forward vector.
Declaration
Vector2i SpawnPositionOffset { get; }
Property Value
| Type | Description |
|---|---|
| Vector2i |