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Class NewTooltipImage

Marks a method, property, or field as a tooltip image. Image with highest priority will be displayed as image for object's tooltip. Conent of a tooltip part will be used as image ID

Inheritance
System.Object
NewTooltipAttributeBase
NewTooltipAttribute
NewTooltipImage
Inherited Members
NewTooltipAttribute.Priority
NewTooltipAttribute.Categories
NewTooltipAttribute.CreatePartInstance(MemberInfo, Type)
NewTooltipAttributeBase.CacheMode
NewTooltipAttributeBase.Flags
NewTooltipAttributeBase.OverrideType
NewTooltipAttributeBase.IgnoreType
NewTooltipAttributeBase.IsIgnoredType(Type)
Namespace: Eco.Gameplay.Systems.NewTooltip
Assembly: Eco.Gameplay.dll
Syntax
public class NewTooltipImage : NewTooltipAttribute
Remarks

See tootlip.md for the full picture.

Constructors

NewTooltipImage(CacheAs, Int32, TTCat, TTFlags, Type)

Declaration
public NewTooltipImage(CacheAs cacheMode, int priority = 0, TTCat categories, TTFlags flags, Type overrideType = null)
Parameters
Type Name Description
CacheAs cacheMode
System.Int32 priority
TTCat categories
TTFlags flags
System.Type overrideType

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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