Class ServerLogHandler
A Handler to help propagating Log messages from client to server. Can be used when client error need to be duplicated in server log for easier issue investigation.
Inheritance
System.Object
ServerLogHandler
Namespace: Eco.Gameplay.Systems
Assembly: Eco.Gameplay.dll
Syntax
public class ServerLogHandler : AutoSingleton<ServerLogHandler>, IController, IViewController, IHasUniversalID
Constructors
ServerLogHandler()
Declaration
public ServerLogHandler()
Methods
InitSingleton()
Declaration
public static void InitSingleton()
SendErrorToServer(String, String)
Declaration
public static void SendErrorToServer(string error, string username)
Parameters
Type | Name | Description |
---|---|---|
System.String | error | |
System.String | username |