Class UserTextureConfig
Holds UserTexture related options that can be edited from server config window.
Inheritance
System.Object
UserTextureConfig
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class UserTextureConfig : Object, IController, IViewController, IHasUniversalID, INotifyPropertyChanged
Constructors
UserTextureConfig()
Declaration
public UserTextureConfig()
Properties
AllowTextureUpload
Declaration
public bool AllowTextureUpload { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
AutoApproveAvatarPictures
Declaration
public bool AutoApproveAvatarPictures { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
AutoApproveInGamePhoto
Declaration
public bool AutoApproveInGamePhoto { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
AutoApprovePrinterPictures
Declaration
public bool AutoApprovePrinterPictures { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
ControllerID
Declaration
public ref int ControllerID { get; }
Property Value
Type |
Description |
System.Int32 |
|
MaxAllowedTextureSizeInBytes
Declaration
public int MaxAllowedTextureSizeInBytes { get; }
Property Value
Type |
Description |
System.Int32 |
|
MaxAllowedTextureSizeInKB
Declaration
public int MaxAllowedTextureSizeInKB { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
MaxDimensionOfUserTexture
Declaration
public int MaxDimensionOfUserTexture { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Events
PropertyChanged
Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
Type |
Description |
System.ComponentModel.PropertyChangedEventHandler |
|
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods