Class NetObjectInfo
Stores type data about a netobject that is shared with the client.
Inheritance
System.Object
NetObjectInfo
Assembly: Eco.Gameplay.dll
Syntax
public class NetObjectInfo : Object, IController, IViewController, IHasUniversalID
Constructors
NetObjectInfo()
Declaration
Properties
ControllerID
Declaration
public ref int ControllerID { get; }
Property Value
Type |
Description |
System.Int32 |
|
CreatingItem
Declaration
public Type CreatingItem { get; set; }
Property Value
Type |
Description |
System.Type |
|
HasData
Return false if there's no data we need to store/sync to client.
Declaration
public bool HasData { get; }
Property Value
Type |
Description |
System.Boolean |
|
Name
Declaration
public string Name { get; set; }
Property Value
Type |
Description |
System.String |
|
ObjectType
Declaration
public Type ObjectType { get; set; }
Property Value
Type |
Description |
System.Type |
|
ParameterNames
Declaration
public string[] ParameterNames { get; set; }
Property Value
Type |
Description |
System.String[] |
|
Declaration
public Tag[] Tags { get; set; }
Property Value
Implements
Extension Methods