Class VoiceChatUsers
Inheritance
System.Object
VoiceChatUsers
Assembly: Eco.Gameplay.dll
Syntax
public class VoiceChatUsers : Singleton<VoiceChatUsers>, IController, IViewController, IHasUniversalID
Constructors
VoiceChatUsers()
Declaration
Properties
AudibleDistance
Declaration
public int AudibleDistance { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
AudioFadeIntensityByDistance
Declaration
public float AudioFadeIntensityByDistance { get; set; }
Property Value
Type |
Description |
System.Single |
|
AudioFadeModel
Declaration
public int AudioFadeModel { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
ControllerID
Declaration
public ref int ControllerID { get; }
Property Value
Type |
Description |
System.Int32 |
|
ConversationalDistance
Declaration
public int ConversationalDistance { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Count
Declaration
public int Count { get; }
Property Value
Type |
Description |
System.Int32 |
|
Users
Declaration
public ControllerList<VoiceChatUser> Users { get; }
Property Value
Methods
AddUser(User)
Declaration
public void AddUser(User user)
Parameters
Type |
Name |
Description |
User |
user |
|
Initialize()
Declaration
OnChanged()
Makes sure props change will run on 1 static pros so clients can reconnect to voice
Declaration
RemoveUser(User)
Declaration
public void RemoveUser(User user)
Parameters
Type |
Name |
Description |
User |
user |
|
Implements
Extension Methods