Class WeatherPlugin
Use for manage weather. WeatherEffectsManager in client will receive the data
Inheritance
System.Object
WeatherPlugin
Namespace: Eco.Gameplay.Weather
Assembly: Eco.Gameplay.dll
Syntax
public sealed class WeatherPlugin : EditablePlugin<WeatherManager, WeatherConfig>, IThreadedPlugin, IShutdownablePlugin, IServerPlugin, IInitializablePlugin
Constructors
WeatherPlugin()
Declaration
public WeatherPlugin()
Methods
Initialize(TimedTask)
Declaration
public void Initialize(TimedTask timer)
Parameters
| Type | Name | Description |
|---|---|---|
| TimedTask | timer |
Run()
Declaration
public void Run()
ShutdownAsync()
Declaration
public Task ShutdownAsync()
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task |
ToString()
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| System.String |