Class BiomeComponent
Used by BiomePusher to set terrain blocks.
Namespace: Eco.Simulation.WorldLayers.Components
Assembly: Eco.Simulation.dll
Syntax
public class BiomeComponent : WorldLayerComponent
Constructors
BiomeComponent()
Declaration
public BiomeComponent()
Properties
TopBlock
Declaration
public Type TopBlock { get; set; }
Property Value
Type | Description |
---|---|
System.Type |
Methods
Init()
Declaration
public override void Init()
Overrides
PostLoad()
Declaration
public override void PostLoad()
Overrides
Tick()
Declaration
public override void Tick()