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Class BiomeComponent

Used by BiomePusher to set terrain blocks.

Inheritance
System.Object
WorldLayerComponent
BiomeComponent
Namespace: Eco.Simulation.WorldLayers.Components
Assembly: Eco.Simulation.dll
Syntax
public class BiomeComponent : WorldLayerComponent

Constructors

BiomeComponent()

Declaration
public BiomeComponent()

Properties

TopBlock

Declaration
public Type TopBlock { get; set; }
Property Value
Type Description
System.Type

Methods

Init()

Declaration
public override void Init()
Overrides
WorldLayerComponent.Init()

PostLoad()

Declaration
public override void PostLoad()
Overrides
WorldLayerComponent.PostLoad()

Tick()

Declaration
public override void Tick()
Overrides
WorldLayerComponent.Tick()
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