Class PlantSpreader
Populates values of Seeds for plants. Seeds works this way: every tick plants tries to send seed in base of internal timer in some range from them. This seeds will be used to increase the population layer.
Inheritance
System.Object
PlantSpreader
Namespace: Eco.Simulation.WorldLayers.Pullers
Assembly: Eco.Simulation.dll
Syntax
public static class PlantSpreader : Object
Methods
SpreadPlants()
Declaration
public static void SpreadPlants()