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Class EncasedWaterBlock

Water that is under other water or solid blocks, at maximum level. Does no processing of it's own.

Inheritance
System.Object
Block
EncasedWaterBlock
Implements
IWaterBlock
Inherited Members
Block.BlockTypesWithAttribute(Type)
Block.Initialize()
Block.IsAny<T1, T2>()
Block.Is<T>()
Block.Is<T>(Type)
Block.Get<T>()
Block.TryGet<T>(T)
Block.Get<T>(Type)
Block.IsWater()
Block.Empty
Namespace: Eco.World.Blocks
Assembly: Eco.World.dll
Syntax
[UnderWater]
public class EncasedWaterBlock : Block, IWaterBlock

Constructors

EncasedWaterBlock()

Declaration
public EncasedWaterBlock()

Properties

PipeSupplied

Declaration
public bool PipeSupplied { get; }
Property Value
Type Description
System.Boolean

Water

Declaration
public float Water { get; }
Property Value
Type Description
System.Single

Methods

FillWithWater(Vector3i)

Set block to Water

Declaration
public void FillWithWater(Vector3i pos)
Parameters
Type Name Description
Vector3i pos

Implements

IWaterBlock

Extension Methods

BlockExtensions.GetID(Block)
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