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Interface ITickableBlock

Wakes up when a nearby block changes, and ticked while not asleep.

Namespace: Eco.World.Blocks
Assembly: Eco.World.dll
Syntax
public interface ITickableBlock

Properties

Asleep

Declaration
bool Asleep { get; set; }
Property Value
Type Description
System.Boolean

Methods

Tick(Vector3i, PersistentChunk, PoolableListWrapper<BlockChange>)

Declaration
void Tick(Vector3i worldPosition, PersistentChunk chunk, PoolableListWrapper<BlockChange> blockChanges)
Parameters
Type Name Description
Vector3i worldPosition
PersistentChunk chunk
PoolableListWrapper<BlockChange> blockChanges
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