Interface ITickableBlock
Wakes up when a nearby block changes, and ticked while not asleep.
Namespace: Eco.World.Blocks
Assembly: Eco.World.dll
Syntax
public interface ITickableBlock
Properties
Asleep
Declaration
bool Asleep { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
Tick(Vector3i, PersistentChunk, PoolableListWrapper<BlockChange>)
Declaration
void Tick(Vector3i worldPosition, PersistentChunk chunk, PoolableListWrapper<BlockChange> blockChanges)
Parameters
Type | Name | Description |
---|---|---|
Vector3i | worldPosition | |
PersistentChunk | chunk | |
PoolableListWrapper<BlockChange> | blockChanges |