Class BlockContainer
A contained area of blocks.
Inheritance
System.Object
BlockContainer
Assembly: Eco.Gameplay.dll
Syntax
public class BlockContainer : Object, IPositionAndBounds
Constructors
BlockContainer(WrappedWorldPosition3i, Vector3)
Makes new block container at position
(it should be pre-wrapped) and with specified size
.
Declaration
public BlockContainer(WrappedWorldPosition3i position, Vector3 size)
Parameters
Properties
Bounds
Declaration
public Rect Bounds { get; }
Property Value
Position
Declaration
public Vector3 Position { get; }
Property Value
Type |
Description |
System.Numerics.Vector3 |
|
Size
Declaration
public Vector3 Size { get; }
Property Value
Type |
Description |
System.Numerics.Vector3 |
|
Methods
Contains(WrappedWorldPosition3i)
Declaration
public bool Contains(WrappedWorldPosition3i position)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Equals(BlockContainer)
Declaration
protected bool Equals(BlockContainer other)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
System.Object |
obj |
|
Returns
Type |
Description |
System.Boolean |
|
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type |
Description |
System.Int32 |
|
Implements
Extension Methods