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Class BonusEffectMultiplicative

Multiplicative effect: multiplies the input value by multiplier Value.

Inheritance
System.Object
BonusEffect
BonusEffectMultiplicative
Implements
IDescribable
Inherited Members
BonusEffect.IDescribable.Description()
BonusEffect.LowerIsBetter
BonusEffect.ScalesWithTalentLevel
Namespace: Eco.Gameplay.Bonuses
Assembly: Eco.Gameplay.dll
Syntax
public class BonusEffectMultiplicative : BonusEffect, IDescribable

Constructors

BonusEffectMultiplicative()

Declaration
public BonusEffectMultiplicative()

Properties

OrderOfOperations

Declaration
public override float OrderOfOperations { get; }
Property Value
Type Description
System.Single
Overrides
BonusEffect.OrderOfOperations

Value

Declaration
public float Value { get; set; }
Property Value
Type Description
System.Single

Methods

Description(BonusContext)

Declaration
public override LocString Description(BonusContext context = null)
Parameters
Type Name Description
BonusContext context
Returns
Type Description
LocString
Overrides
BonusEffect.Description(BonusContext)

TransformValue(BonusContext, Single)

Declaration
public override float TransformValue(BonusContext context, float val)
Parameters
Type Name Description
BonusContext context
System.Single val
Returns
Type Description
System.Single
Overrides
BonusEffect.TransformValue(BonusContext, Single)

Implements

IDescribable

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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