Class CitizenProperty
Inheritance
System.Object
CitizenProperty
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public abstract class CitizenProperty : PropertySet, IController, IViewController, IHasUniversalID, IValidity, INotifyPropertyChanged
Constructors
CitizenProperty()
Declaration
protected CitizenProperty()
Properties
CurrentlyOwnedByCitizen
Declaration
[CanAutoAssign]
public GameValue<IAlias> CurrentlyOwnedByCitizen { get; set; }
Property Value
IgnorePropertyWithMulitpleOwners
Declaration
public bool IgnorePropertyWithMulitpleOwners { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Events
PropertyChanged
Declaration
public event PropertyChangedEventHandler PropertyChanged
Event Type
Type |
Description |
System.ComponentModel.PropertyChangedEventHandler |
|
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods