Class IsOwner
Inheritance
System.Object
IsOwner
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class IsOwner : DeedGameValue<bool>, IController, IViewController, IHasUniversalID, INotifyPropertyChanged, IValidity, IDescribable
Constructors
IsOwner()
Declaration
Properties
Citizen
Declaration
public GameValue<User> Citizen { get; set; }
Property Value
Methods
Description()
Declaration
public override LocString Description()
Returns
Overrides
Evaluate(IContextObject)
Declaration
protected override Eval<bool> Evaluate(IContextObject action)
Parameters
Returns
Type |
Description |
Eval<System.Boolean> |
|
Overrides
Eco.Gameplay.Civics.GameValues.GameValue<System.Boolean>.Evaluate(Eco.Core.Utils.PropertyScanning.IContextObject)
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods