Class PropertyAuthComponent
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Components.Auth
Assembly: Eco.Gameplay.dll
Syntax
public class PropertyAuthComponent : AuthComponent, ILinkable, IOwned, IController, IViewController, IHasUniversalID, IHasSerializableID, IRPCAuthChecks, INotifyPropertyChanged, IThreadSafeSubscriptions, ISubscriptions<ThreadSafeSubscriptions>, ISubscriptions, IHasInteractions, IExternalReferencer
Constructors
PropertyAuthComponent()
Declaration
public PropertyAuthComponent()
Properties
Deed
Declaration
public override Deed Deed { get; }
Property Value
| Type | Description |
|---|---|
| Deed |
Overrides
Methods
Destroy()
Declaration
public override void Destroy()
Overrides
Initialize()
Declaration
public override void Initialize()
Overrides
OnAfterObjectMoved()
Declaration
public override void OnAfterObjectMoved()
Overrides
OnAuthChanged()
Declaration
protected override void OnAuthChanged()
Overrides
OnOwnerChanged(OwnerChangeType)
Declaration
protected override void OnOwnerChanged(OwnerChangeType changeType)
Parameters
| Type | Name | Description |
|---|---|---|
| OwnerChangeType | changeType |
Overrides
Implements
System.ComponentModel.INotifyPropertyChanged