Class StandaloneAuthComponent
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Components.Auth
Assembly: Eco.Gameplay.dll
Syntax
[RequireComponent]
public class StandaloneAuthComponent : AuthComponent, ILinkable, IOwned, IController, IViewController, IHasUniversalID, IHasSerializableID, IRPCAuthChecks, INotifyPropertyChanged, IThreadSafeSubscriptions, ISubscriptions<ThreadSafeSubscriptions>, ISubscriptions, IHasInteractions, IExternalReferencer, IAuthChangeListenerComponent, IPostAddListenerComponent
Constructors
StandaloneAuthComponent()
Declaration
public StandaloneAuthComponent()
Properties
Deed
Declaration
public override Deed Deed { get; }
Property Value
Type | Description |
---|---|
Deed |
Overrides
Methods
Destroy()
Declaration
public override void Destroy()
Overrides
Initialize()
Declaration
public override void Initialize()
Overrides
OnPropertyAuthSet(Deed)
Declaration
public void OnPropertyAuthSet(Deed deed)
Parameters
Type | Name | Description |
---|---|---|
Deed | deed |
PostAdd()
Declaration
public void PostAdd()
Implements
System.ComponentModel.INotifyPropertyChanged