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Class ElevatorComponent.State

Inheritance
System.Object
ElevatorComponent.State
Namespace: Eco.Gameplay.Components
Assembly: Eco.Gameplay.dll
Syntax
public sealed class State : Enum

Fields

MovingDown

Declaration
public const ElevatorComponent.State MovingDown
Field Value
Type Description
ElevatorComponent.State

MovingUp

Declaration
public const ElevatorComponent.State MovingUp
Field Value
Type Description
ElevatorComponent.State

Stopped

Declaration
public const ElevatorComponent.State Stopped
Field Value
Type Description
ElevatorComponent.State

value__

Declaration
public int value__
Field Value
Type Description
System.Int32

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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